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Thread Statistics | Show CCP posts - 1 post(s) |

Maximus barabus
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Posted - 2007.01.04 04:44:00 -
[1]
been tackling with this setup for a while and seems to be working ok :)
High
3X TE-2100 standards
Med
Gisti A-type 1MN MWD Patterned stasis web fleeting warp scrambler
Low
2X PDUs 1X Beta hull mod overdrive injector
I initaly trained for a dictor and had to train for a crow by default so tryed it out and fell in love with it. I get 4909m/s can cont run this setup with mwd and tackling. Fighting ceptors pvp ive had little problems but obviosly not invincable lol and cant get damage enough to fight any thing worth bragging about lol. Not sure were every one stands on this im sure i might get flamed by some one, the crow has little to no place in pve imo above lvl 1`s, players with skills for a crow shouldnt still be stuck on lvl 1`s???
just a foot note pre revalations i seemed to get pwned by stilleto pilots with good ecm skills with the having a 4th mid they could web scram and jam BUT post revalations and the need for signal distortion amps ive so far been safe
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Maximus barabus
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Posted - 2007.01.05 01:26:00 -
[2]
Originally by: Audri Fisher very deadly crow setup: 3 standard launcher II's med shield extender. MWD something( idk, I can't remeber what was in it) 2 MAPC, was a local hull overdrive, but I would put a cap thingie in here.
Just got ot ask thats ditching the web for the exstender. would you refit for anti intys or can you fight as is. ive always found if a inty gets webbed by another inty unless you web them and they get up so speed you end up in a world of hurt.
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Maximus barabus
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Posted - 2007.01.05 13:09:00 -
[3]
Quote:
I don't fly intercpeters. this was the setup of a guy who flew one very succesfuly. I got lucky a few times with a destroyers and poppe him. between killmails and what I remeber of his can, that was is setup.
ah right cool was just wondering. yeah i agree with hithero wolf speed is the key to staying alive in a crow but skills will also help in running a setup for a long time with a named mwd and top named scram i last a long time ** high speed manovering 5 ** propultion jamming 5 ** acelaration controll 5
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Maximus barabus
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Posted - 2007.01.05 15:43:00 -
[4]
Edited by: Maximus barabus on 05/01/2007 15:43:43
Originally by: Tarias Black What are peoples thoughts on long range tech 2 rockets? Rocket DPS with missile range, the speed bonus is the only issue but I can still top 3700 with my gistii A.
i see what your getting at but in personal opinion ide take as much speed as i can over dps if your faster than your enemy, he wont be able to catch you, hit you or run away from you and you can (depending on situation) take your time and play with them :) but i think it also depends on how you use your ship and in what situations at the end of the day with t1 lights you arnt gona be killing a cruiser in a hurry if at all lol, t2 rockets you stand a chance but your slow enough to hit :(
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Maximus barabus
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Posted - 2007.01.05 20:53:00 -
[5]
Originally by: Lordrak nice info here - 2 Questions 1.)I want to install some speed rigs - Is there a stack penalty ? 3 x 10% would be a nice boost. 2.) Can you tank say 2 gate sentries in low sec in a crow- if so at what speed are you ok ?
I'm to scrared to to test it out with the 90 mil of fittings on board :))
1: niether the nanos or injector mention a stacking penaltay i belive it is like all hull upgrades are 1 for 1 with the bonuses and penaltys
2: am i fk trying lol, no doubt ccp have some uber leet T3 tracking bull **** exscuse up there sleave as to why you cant out run them / transverse them ect best ive seen is get your big ship to agro first and then you have time to tackle and shoot ect. also (but i cant condone as this is an exspliot but i have heared many people laugh about doing it) bumpping / poormans warp scram a inty get some speed on it and can bump a ship form been able to align to warp thus giving no agro. but as i say i wouldnt sugest it cos sooner or later there is going to be a way to log it were as atm there is no way short of vidioing it to prove you were bumped.
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